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<  Strategies and Guides  ~  Librams and ZG Enchants
Kalielar
PostPosted: Sat Jan 20, 2007 7:10 pm  Reply with quote
Druid


Joined: 20 Sep 2005
Posts: 1146
Location: Shattanooga Shoo Shoo

I'm just reposting some Thottbot info here for reference:


Here are all the different librams you can collect remember you can only have 1 book of the same type at once. Once you convert the book in the quest you can(theoretically) carry the same arcanum with you. The two letter abbreviations are BS and DM are for where the quest turn in is for that libram. BS = Burning Steppes DM = Dire Maul

What each of the arcanum do:

Arcanums:

Libram of Rumination - BS - 150 mana
Libram of Constitution - BS - 100 hp
Libram of Tenacity - BS - 125 armor
Libram of Resilience - BS - +20 fire resistance
Libram of Voracity - BS - +8 str/agi/sta/int/spi (only 1 stat of the 5)
Libram of Rapidity - DM - +1% haste to attacks (ranged/melee)
Libram of Focus - DM - +8 healing and damage from spells
Libram of Protection - DM - +1% to dodge



Arcanum of Focus

The Arcanum of Focus, by itself, enchant a leg or helm piece with +8 healing/damage. It is made by acquiring the following ingredients:
- A Libram of Focus (drops in Dire Maul West)
- A Pristine Black Diamond
- 2 Skins of Shadow (found in Scholomance, one per instance)
- 4 Large Brilliant Shards

Take the following ingredients to Lorekeeper Lydros. He resides in the Dire Maul library, which can only be accessed if one has the Crescent Key. The easiest way to get to him is by entering Dire Maul North. This can be done without aggroing any mobs.

Zul'Gurub Librams

On its own, the Arcanum of Focus is an undesirable enchant. However, the Arcanum is used in conjunction with other materials for access to very powerful class-specific enchants available in Zul'Gurub for head and neck pieces. The NPC that provides these enchants is Zanza the Restless, and is located inside Zul'Gurub atop a pyramid by Mar'li and Bloodlord.
Below is a list of Arcanum of Focus enchants and the classes that require them:

Mage - Arcanum of Focus, Primal Hakkari Girdle, Mage Voodoo Doll: Presence of Sight 18 Dmg/Heal, 1% chance to hit with spells

Priest - Arcanum of Focus, Primal Hakkari Tabard, Priest Voodoo Doll: Prophetic Aura 10 Sta, 4 Mana Regen, 24 Healing

Shaman - Arcanum of Focus, Primal Hakkari Sash, Shaman Voodoo Doll: Vodouisant's Vigilant Embrace 15 Int, 13 Dmg/Heal



Other classes require different librams, dolls, and Primal Hakkari items for their equally excellent enchants. Please check Wowwiki.com for more detailed information on Zul'Gurub enchants.

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Kalielar Timberlake
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Serandriel
PostPosted: Sun Jan 21, 2007 3:05 am  Reply with quote
Priest


Joined: 25 Sep 2006
Posts: 155

I hope this doesn't come off the wrong way, but a few patches ago... they got rid of the arcanum of focus part of the ZG enchants. Now all you need is a drop off of either Jin'Do or Bloodlord (some idol) and the voodoo doll from the voodoo pile.

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Kalielar
PostPosted: Sun Jan 21, 2007 3:09 am  Reply with quote
Druid


Joined: 20 Sep 2005
Posts: 1146
Location: Shattanooga Shoo Shoo

Thanks for the tip! Tryxx told me the same thing like 2 seconds after I posted it, lol. Good to know! Smile

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Kalielar Timberlake
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